In his work, Oliver presents an emotional and physical experience through the ideologies present in survival horror video games.
Life itself takes the form of a dizzying maze, perpetual dissatisfaction leading back towards its originary state. This is the thanatosis or Freudian Death Drive, the instinctive compulsion to return to the state of quiescence before our birth. This is the reason behind the urge to repeat events of a traumatic nature, therefore binding ourselves to them.
Our need to define the boundaries between life and death, between being and nonbeing, reveals our attachment and submission to alienation. Things attempt to encompass the ‘all’ and, upon failure, succumb to annihilation from reality. The complexities of life are not spewed forth against the background of death and decay, but grow from it; it is here we approach the notion of the in-between, a presence and an absence of life and death. All living things approach death and recede from life and within this we find a spectral state of ontological unrest– to be alive and dead all at once.
Based in Auckland, Oliver Gilbert has recently completed a BFA (Hons) at Auckland University (2014). His work was included in Black Market, an online group project for Window, Auckland (2014), Probstian Aesthetic at Blue Oyster Gallery (2014) and Let The Cobbler Stick to His Last, a group show curated by Matthew Ward and Tim Gentles in Brooklyn (2015).